Russian Roulette Table

' This page is a joke, so please take it as a joke. '

Info
A table with six chairs. This table stands out because it is a one of its kind inside the tavern. Traditionally, it is used to play Russian Roulette with up to six players. This image to the right is of the first ever game of Russian Roulette in MeloBlox. The developer (@ThePoinball) if not responsible for any bodily harm inflicted while using this table.

Dont tell David Baszucki that this is here or we might get in a spot of trouble.

How to Play Russian Roulette (MeloBlox Edition)
To play Russian Roulette, (MeloBlox Edition), you will need:


 * A sword (Recommended having a T2 sword because T1 matches the same color as the table and floor, making it harder to see where it points.)


 * A six sided dice.

You will then need to select one player to be the 'host', this player will roll the dice. After each player has selected and sat in their own chair, the host must get onto the table and drop the sword. Whichever player the sword points towards will play next. The host must then roll their dice. If the dice rolls a 1 or any other 'death number' then that player is 'dead' and must stand behind their chair for the remainder of the round. After the host has dropped the sword 10 times then they must roll their dice once more and whatever number is rolled will be added to the list of 'death numbers'. There is another mechanic called "powerup number" where a number grants you a powerup, positive or negative (see powerup list). To make this game harder, there could be only 1 powerup number. The dice roll will be shown in bot commands channel in the Meloblox Discord.

When only one player is left 'alive', they have won.

If the host is killed then they must continue to drop the sword and roll for other players.

Powerup List
Player must roll d#number of powerups in the list (currently 2, roll d2) if they recieved a powerup from the first roll. The number from the 2nd roll corresponds to the list below:

1) Invincibility - If picked by the sword, your invincibility will wear out and you won't have to roll for your first roll.

2) Double Edge Pick - If activated, the sword will pick 2 people to the tip of the sword and the tip of its hilt for 2 spins.

3) Max Roll Increase/Decrease - Increases/decreases max roll by 1. Any special rolls that are removed from the possible outcomes from the first roll will be repicked into another number.

4) Double First Rolls - Pick a player to do their first roll twice.

5) Tag - For the next spin, any adjacent people next to the picked person will have to roll aswell.

6) Rollout - Everybody has to roll (including you). However, there is no death numbers or powerup numbers. You can roll any number without getting any effects. But, the person who rolls the least will lose the game. If there's a tie for the least amount of roll, those 2 people who tied will roll again.

7) Add death number - Add a death number of your choice for 10 spins. Cannot be one of the already existing death numbers or power up numbers.

8) Sheriff Duel - Pick 2 players to duel each other (you can pick yourself). 1 person will be the referee and watch. In order to win, use your mastery skill before the other player when the referee says "shoot" (not capital-specific). The referee can say something else to trick the duelers. If the duelers gets tricked/uses mastery too early, they will lose the duel and the entire game.

9) Shuffle - Everybody has to pick different seats.

Trivia
1: In order to win, 1v1 Stitched (@StitchedDev). Traditionally, he is always killed first by the sword drop and die roll.

2: If your name is 'Stitched', your chances of winning are reduced by 59.85%.

3: Saying: "I'm never gonna roll you up" or anything of similarity whilst playing gets you instantly killed.

4: Arch (@ArchUsagi) tends to have a chance of getting plot armour and will not be chosen the entire game.

5: This table was once used to play scuffed DnD (PS it seems Stitched also has bad luck in this game)

6: There's a small chance that Stitched (@StitchedDev) will lose before the game starts.